Blended Mona

By: Jeff Clark    Date: Wed, 09 Nov 2011

The previous post, Recursive Mona, showed an image of the Mona Lisa constructed from smaller versions of itself. One of the things I don't like about that image, and most other 'photographic mosaic' type images, is that the grid structure controlling the sub-images is so visually prominent. Using multiple scales as I did helps to some degree but the regularity detracts from the overall image.

I've tried to improve this by breaking down the squares that require a more detailed rendering into subsquares in a more varied fashion. There are now 5 or 6 different splitting algorithms used to get the sub-components. This reduces the number of places where you see large numbers of consecutive tiles with the same geometry.

Another technique I've tried out is to blend the sub-images into the overall image at their edges. This tends to smooth out the edges between adjacent sub-images so it looks more natural and also has the impact of strengthening the overal global image. Here is Mona again with both of these techniques applied.


Recursive Mona
Mona Pizza